In a new interview with IGN, level designer Dario Casali opened up about why the company dodged making Episode Three for so long and why Alyx was the natural progression of where the series should go. For the fabled episode, "score creep" is to blame for the lack of a conclusion to the Half-Life 2 story. By this point, most people have given up on the idea that we'll ever see Half-Life 3, the long awaited follow-up to 2007's Half-Life 2: Episode 2, but a new plot posted online by longtime series August 25, 2017 10:29 am BST. Half-Life writer Mark Laidlaw, a former employee at Valve, has posted what appears to be a plot synopsis of Half-Life 2: Episode 3 on his blog. In the blog post In an alternate timeline, we all got to play Half-Life 3 years ago. But in this one, we haven’t even been able finish the saga of Half-Life 2. Today, however, we can get a bit of closure, since Gamers have been waiting for Half-Life 3 for 17 years, and according to a recent interview with TheGamer, Valve developer Robin Walker shared some info that will give fans hope. Walker revealed Half-Life 3 is a long-rumored continuation of the Half-Life series presumably under development by Valve. The enormous success of Half-Life and Half-Life 2 2010, a group of Valve artists "The original Half-Life took two years to create and Half-Life 2 took six years. That means Half-Life 3 would ship in approximately 2022. By which time we'll all be retired," laughs Newell. "With episodic content we can answer everybody's questions about what happened at the end of Half-Life 2, and we can do it in 18 months rather than 18 years.” Half-Life 2. Half-Life 2: Episode 1. Half-Life 2: Episode 2. The episodes were basically expansions and they never released a third one unfortunately, just left the game on a cliffhanger. I can see why the naming system is confusing though since 'Episode 1' is the second part of the Half-Life 2 story. The episodes aren't included by default in .

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